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An exhibition about the impact of videogames
It is calculated that more than 2,500 million people worldwide are video-game enthusiasts. The exhibition route analyses how video games are present in many areas of our society, and addresses the role of play as a practice that has regulated human activity throughout history. Rather than a chronological record of video games, the display offers a sociological vision that brings culture and technology together with industry and art.
We’ve always played
Since their origins, games have offered us dramatic models of the fundamental activities of humankind, such as sowing and harvesting, war and construction. All games employ universal mechanics which are inspired in these activities and provide ways of playing that have been present in all human civilisations.
Looking at their anthropological roots, the first digital games can be seen as a transposition to the new medium of these mechanics. Placed in dialogue with a collection of traditional toys, video games clearly show their continuity with the ludic tradition of the past.
The thesis of the exhibition confirms the existence of a world in which life and play are increasingly intertwined. In fact, without realising it we now play when we travel, learn or even fall in love
The exhibition brings together 58 pieces by 36 creators, consisting in video games, photographs, sculptures, videos and installations. After premiering in CaixaForum Madrid it will travel to other centres in Spain until 2025.
Organization, concept and production: Fundació “la Caixa”
Curatorship: Luca Carrubba
Exhibition design: Domestic Data Streamers