Agency work

(30 projects)

All Installations projects

  1. Design Does

    Elisava School of Design and Engineering
    Elisava School of Design and Engineering

    A project that expands across physical and digital formats to collectively explore how design tackles the challenges faced by society and Earth's ecosystems for better and worse.

    Design Does

    Elisava School of Design and Engineering
    Elisava School of Design and Engineering

    A project that expands across physical and digital formats to collectively explore how design tackles the challenges faced by society and Earth's ecosystems for better and worse.

  2. The Privilege of Choice

    Oxfam Intermón
    Oxfam Intermón

    A digital experience to calculate your level of privilege in society and learn about Oxfam Intermon’s first inequality report.

    The Privilege of Choice

    Oxfam Intermón
    Oxfam Intermón

    A digital experience to calculate your level of privilege in society and learn about Oxfam Intermon’s first inequality report.

  3. The Sense of Cocoa

    BBVA
    BBVA

    An immersive experience in collaboration with the chef Jordi Roca that uses chocolate, data, technology and emotions to fight taste loss.

    The Sense of Cocoa

    BBVA
    BBVA

    An immersive experience in collaboration with the chef Jordi Roca that uses chocolate, data, technology and emotions to fight taste loss.

  4. The 4th Platform

    Telefónica
    Telefónica

    For Mobile World Congress 2017, Telefónica wanted to show their new approach to data through their 4th platform; a system that connected all their services together. We designed the storytelling behind and explained it on a screen that fused analog and digital worlds to bring people closer. We turned something really complex into an easy and eye-catching experience; the largest interactive flip dot screen ever made in Europe.

    The 4th Platform

    Telefónica
    Telefónica

    For Mobile World Congress 2017, Telefónica wanted to show their new approach to data through their 4th platform; a system that connected all their services together. We designed the storytelling behind and explained it on a screen that fused analog and digital worlds to bring people closer. We turned something really complex into an easy and eye-catching experience; the largest interactive flip dot screen ever made in Europe.

  5. The Time Keeper

    Spotify
    Spotify

    A groundbreaking machine co-created with Sónar +D and the data analysis team at Spotify to explore the limits of music predictive algorithms.

    The Time Keeper

    Spotify
    Spotify

    A groundbreaking machine co-created with Sónar +D and the data analysis team at Spotify to explore the limits of music predictive algorithms.

  6. I Stand For

    Beefeater
    Beefeater

    A 360º communication campaign combining a digital app with on-site installations at two of the largest music festivals in Spain to understand how brands can connect better with festival-goers

    I Stand For

    Beefeater
    Beefeater

    A 360º communication campaign combining a digital app with on-site installations at two of the largest music festivals in Spain to understand how brands can connect better with festival-goers

  7. The Time Machine

    UNICEF
    UNICEF

    An experience that brought policy makers at the UN back to their childhood using data and music to highlight the lack of information about children at risk in developing countries.

    The Time Machine

    UNICEF
    UNICEF

    An experience that brought policy makers at the UN back to their childhood using data and music to highlight the lack of information about children at risk in developing countries.

  8. Drip by Tweet

    FAD - LAUS
    FAD - LAUS

    An installation that turned the digital votes from the Audience LAUS Award sent via Twitter into a physical visualisation in real time, bringing transparency to a voting process that usually takes place in the digital realm.

    Drip by Tweet

    FAD - LAUS
    FAD - LAUS

    An installation that turned the digital votes from the Audience LAUS Award sent via Twitter into a physical visualisation in real time, bringing transparency to a voting process that usually takes place in the digital realm.

  9. Data Strings

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    A physical visualisation of people's thoughts that enables participants to compare their answers with a wider audience.

    Data Strings

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    A physical visualisation of people's thoughts that enables participants to compare their answers with a wider audience.